![]() Fast travel (even in titles like Death Stranding where journey is the focus, there have been option for limited quick travel.Controller friendly and intuitive UI, Menu design and Inventory management system (KotOR's was generally serviceable at best even for its own time and it is not going to cut it this time). ![]() (KotOR's iirc, 6 Male and 6 Female preset models is outdated) ![]() The industry has seen a notable shift in many areas of development in areas like (alphabetically): This thread is not about the contentious combat system but rather changes or implementation of features and altering designs that you hope for which would firmly bring a title which began development around the beginning of 2000 and launched in July 2003 to an era ~20 years hence.
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